RenderUtil

object RenderUtil

Render utils for DrawContext to provide functionality similar to 1.20.2+ sprite rendering

Author

fzzyhmstrs

Since

0.2.0

Functions

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fun DrawContext.drawNineSlice(id: Identifier, x: Int, y: Int, width: Int, height: Int, outerWidth: Int, outerHeight: Int, textureWidth: Int, textureHeight: Int)

Extension function to replicate the nine-slice functionality drawGuiTexture from 1.20.2+. Will brute force render the texture passed as a "standard" texture by adding the necessary identifier path information (such as the .png).

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fun DrawContext.drawTex(id: Identifier, x: Int, y: Int, width: Int, height: Int)

fun DrawContext.drawTex(id: Identifier, x: Int, y: Int, width: Int, height: Int, alpha: Float)
fun DrawContext.drawTex(id: Identifier, x: Int, y: Int, width: Int, height: Int, color: Int)

Extension function to replicate drawGuiTexture from 1.20.2-1.21.1. Uses the RenderLayer.getGuiTextured method to fill in the function param